Designing a game
Ever since the young age of 10 I had shown high interest in trying to develop my own game or adventure. I started off with making my own spin-off D&D and making campaigns that my friends and I would play on the weekends.
A lot of my inspiration at the time came from watching my Dad sit down and play epic RPGs on the SNES and PS1.
Here we are, 16 years later with the urge to create a game of my own stronger than ever! The only difference is I have 16 years more experience and skills to help make my childhood dream come true.
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